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Drew_Air
Post subject: Re: Gozo Channel Fleet MALTAPosted: January 30th, 2023, 8:27 pm
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Joined: October 1st, 2022, 3:24 pm
Answering to some stuff you brought up.

(5) Yes that empty space. there is nothing there.
(1 a/b) Well I changed the radars and antennas so is there an issue if I draw them like that?
(3) I just repainted them to dark grey.

Just one question. What do you mean by " Your ship lost keel at some point"?

Hopefully the drawing is a bit better.
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eswube
Post subject: Re: Gozo Channel Fleet MALTAPosted: January 30th, 2023, 10:15 pm
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Joined: June 15th, 2011, 8:31 am
Re: 5 - I checked the photos - it's empty space on both sides, and on your drawing one is empty, another not;
Re: 1 - yes, it IS an issue;
Re: keel - had you bothered to look closely, you'd notice that there should be a black contour line along the keel - and it's there only for some of it.
There are other issues I've raised that remain unadressed. One of them is that light comes from top-right corner, so places (including bow - the one on the right) facing it should be highlighted, while those facing opposite should be shadowed, and you have identical shadow on both ends. Another thing is location of the ship on the template - the orange line on the template marks the waterline, not the bottom.
I've wrote and repeated all I had to write sufficient number of times over and over again. You got all the advice that was needed, you got links to style guide etc. etc. and I lost my patience by now.


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Drew_Air
Post subject: Re: Gozo Channel Fleet MALTAPosted: January 31st, 2023, 4:35 pm
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Eswube you don't need to reply anymore because you have answered to all of my posts which is a lot.


Just a small update. I think the waterline problem is fixed. I fixed the radars which had the 2 pixels only :P . I also fixed the empty space problem.

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Drew_Air
Post subject: Re: Gozo Channel Fleet MALTAPosted: June 28th, 2023, 7:49 pm
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Joined: October 1st, 2022, 3:24 pm
Have not been here in a while but reworked the ship
[ img ]
And this is with the Bow doors opened
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