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Raxar
Post subject: Federation of CenetPosted: September 7th, 2011, 12:13 am
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This is my first AU, the Federation of Cenet.
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Fleet as of 1922:
Battleships: 2
Heavy Cruisers: 10
Light Cruisers: 29
Destroyers: 40
Gunboats: 18
Uboats: 57
Torpedo boats: 40
Auxileries (including reserve fleet): 100
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Length: 478'
Beam: 69'
Draft: 25'
Propulsion:
22 water-tube type boilers
2 four cylendar steam engines
twin screw
Speed: 21 knots
Armament:
6x2 11"
2x2 5.9"
16x1 6"
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Suggestions?

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Last edited by Raxar on August 13th, 2012, 1:17 am, edited 11 times in total.

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Biancini1995
Post subject: Re: Federation of CenetPosted: September 7th, 2011, 12:23 am
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the Forth cannon is different from the others....

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Rodondo
Post subject: Re: Federation of CenetPosted: September 7th, 2011, 12:34 am
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Just some points for consideration

*Your main guns are 20 years younger than your ship
*superfiring guns would not have been around when this ship was built
* she has a too short foredeck, she will ship seas and be very wet
* your water lines should be marked
* you also have no shading for rounded edges and such

otherwise, interesting start!

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Raxar
Post subject: Re: Federation of CenetPosted: September 7th, 2011, 1:53 am
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How's that? Period guns from acelanceloet's duch parts sheet, and the bow is 18' 6" longer.

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Rodondo
Post subject: Re: Federation of CenetPosted: September 7th, 2011, 1:56 am
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Ah, I had them confused with older German guns,

I'm not sure if that will entirely improve seakeeping, maybe run it through springsharp?

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Raxar
Post subject: Re: Federation of CenetPosted: September 7th, 2011, 2:01 am
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Sorry, don't know what you mean by that.

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Rodondo
Post subject: Re: Federation of CenetPosted: September 7th, 2011, 2:08 am
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In order to see if a design works well (and won't be under the waves half the time), I generally run it through a program called springsharp (it's free, but hard to perfect) http://www.springsharp.com/

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"Loitering on the High Seas" (Named after the good ship Rodondo)

There's no such thing as "nothing left to draw" If you can down 10 pints and draw, you're doing alright by my standards


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Raxar
Post subject: Re: Federation of CenetPosted: September 7th, 2011, 11:39 am
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Thanks.
She should work out ok. Now I need help with what to put on the sides of the superstructure besides more port holes.
Here she is with some railings and basic rigging, I also added a walkway along the side of the superstructure, sans shading, with some more doors and portholes.
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Raxar
Post subject: for funziesPosted: September 8th, 2011, 1:46 am
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I know this design would never work, but I love BIG ships and wanted to make one for my AU. I will classify this as a NBD inside and AU. So, may I present: the CWF Cenet.
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Ashley
Post subject: Re: Federation of CenetPosted: September 8th, 2011, 7:41 am
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Raxar wrote:
Thanks.
She should work out ok. Now I need help with what to put on the sides of the superstructure besides more port holes.
Here she is with some railings and basic rigging, I also added a walkway along the side of the superstructure, sans shading, with some more doors and portholes.
The aft turret is still a german 15cm. I like the casemat guns.

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