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eswube
Post subject: Re: Wesworld ShipsPosted: March 1st, 2015, 8:03 am
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Great work.


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Hood
Post subject: Re: Wesworld ShipsPosted: March 1st, 2015, 8:41 am
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Yeah, I had considered a superfiring B mount, but the real-world all-forward design also had non-superfiring. In Wesworld this is a 'Special', an experimental vessel and should more be built they will doubtless have these kinds of improvements.
I had originally planned two single 40mm, but they didn't fit when I drew it so I put a twin aboard.

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superboy
Post subject: Re: Wesworld ShipsPosted: March 2nd, 2015, 12:29 pm
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i like jaguar class in first page :P


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JSB
Post subject: Re: Wesworld ShipsPosted: March 2nd, 2015, 6:24 pm
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I like them, may I ask why the 40mm(1x2) and 57mm(2x2) ? would it not be better to go with one or the other to save ammo supply issues ?


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Hood
Post subject: Re: Wesworld ShipsPosted: March 3rd, 2015, 3:47 pm
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Well, in the sim auto 57mm guns were in vogue and when I started playing Britain, the previous player had used non-auto 57mm guns as anti-MTB guns on cruisers. Initially I wanted to replace the quad and octuplet pom-poms with 6pdr twins but in game I decided later to develop a new 40mm L/70 gun with a 2pdr shell (basically a slightly heavier Bofors) for small vessels etc. and that replaced the OTL projected 0.661in MG mounts too. Phew, complicated stuff... At least I managed to standardise almost everything with 4.5in guns except for small ships.

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MihoshiK
Post subject: Re: Wesworld ShipsPosted: March 3rd, 2015, 8:38 pm
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I don't see the low B-turret as a problem. These were supposed to be cruiser killers. To do so they either used torpedoes or their guns, BUT, to bring sufficient volume of fire to bear, they HAD to fire broadsides. I mean, if you think the B-turret is bad, what about the one between the stacks?

No, I'm actually of the mind that the designers knew what they were doing, and raising B-turret would only reduce stability for little gain.

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