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WWII44
Post subject: Cutlas class destroyerPosted: August 28th, 2011, 4:40 pm
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I decided to take a break from the Castle Class Dreadnought and draw up this destroyer. tell me what you think.


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Blackbuck
Post subject: Re: Cutlas class destroyerPosted: August 28th, 2011, 5:42 pm
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The funnels once again are massive. Bridge and associated superstructure could be bigger ditto everything aft of the forecastle.

For example.

http://www.shipbucket.com/Real%20Design ... LEMSON.gif

http://www.shipbucket.com/Real%20Design ... 0Smith.png

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Gollevainen
Post subject: Re: Cutlas class destroyerPosted: August 28th, 2011, 5:51 pm
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the forecastle deck should really be full deck level in heigth, not just half of it as it is now. The funnels... I would reconsider the boiler/machinery arragments so that you could get two or even one funnel... leaves space for additional set of TTs

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WWII44
Post subject: Re: Cutlas class destroyerPosted: August 28th, 2011, 6:12 pm
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Gollevainen wrote:
the forecastle deck should really be full deck level in heigth, not just half of it as it is now. The funnels... I would reconsider the boiler/machinery arragments so that you could get two or even one funnel... leaves space for additional set of TTs
I'll consider that though I based is desinge off of the destroyer in the Game Battleship chess.

[ img ]


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SrGopher
Post subject: Re: Cutlas class destroyerPosted: August 29th, 2011, 12:32 am
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The animation is woefully out of scale.

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Rodondo
Post subject: Re: Cutlas class destroyerPosted: August 29th, 2011, 12:39 am
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Also, your draft is rather large

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WWII44
Post subject: Re: Cutlas class destroyerPosted: August 29th, 2011, 2:17 am
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SrGopher wrote:
The animation is woefully out of scale.
yes but I think thats you van identify a certain ship at a distance in the game, animation aside Battleship chess is very fun to play.


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SrGopher
Post subject: Re: Cutlas class destroyerPosted: August 29th, 2011, 5:25 pm
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Why would you want the enemy to clearly identify your ship from afar? That would most likely either get this ship sunk, or prove its just a destroyer, leaving larger vessels to take a greater punch.

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WWII44
Post subject: Re: Cutlas class destroyerPosted: August 29th, 2011, 7:12 pm
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SrGopher wrote:
Why would you want the enemy to clearly identify your ship from afar? That would most likely either get this ship sunk, or prove its just a destroyer, leaving larger vessels to take a greater punch.
I ment the game grifics are designed so the Player can tell wich shp is wich.


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Blackbuck
Post subject: Re: Cutlas class destroyerPosted: August 29th, 2011, 7:18 pm
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What's the point in drawing something that is ill proportioned then?

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