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ALVAMA
Post subject: Re: World of BattleshipsPosted: February 1st, 2012, 10:28 pm
haha an bad USN cruiser always ''acting'' as a Dutch one... FAIL!


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Colosseum
Post subject: Re: World of BattleshipsPosted: February 1st, 2012, 10:55 pm
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Well in the developers' defense, it would have been fairly time consuming to program in other sides than the US and Japan.

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Ashley
Post subject: Re: World of BattleshipsPosted: February 3rd, 2012, 12:55 pm
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I'm interested, too. I did not like Navyfield, but I like that kind of games. So lets hope.

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Biancini1995
Post subject: Re: World of BattleshipsPosted: February 5th, 2012, 8:30 pm
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ALVAMA wrote:
I am already waiting a year...
Me too ALVAMA ^^ and I don't want to play navyfield no more.

But i hope my computer play it or i will get mad.

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Erusia Force
Post subject: Re: World of BattleshipsPosted: February 21st, 2012, 6:28 am
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I am simply hoping that they get the general look and weapon layouts of the ships correct. I still play Battlestations pacific on occasion, and it still bugs me how the developers left out some material in the designs. For instance, the over enlarged anti air bridge on the Yamato class along with incorrect hull features. They could have done a better job on the damage perspective in adding shell impacts instead of having half of the hull blow open once the area takes a certain damage percentile. World of Battleships looks promising, I currently play world of tanks and the have done a superb job in detail and damage.


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